Clamp 0 1 Scalar

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Clamp 0 1 Scalar
Clamp 0 1 Scalar


Overview

The Clamp 0 1 family of nodes allow you to clamp, or restrict, the values of the colour or scalar coming into the Input between 0 and 1. If the value is less than 0 it will become 0. If the value is greater than 1 it will become 1. The clamping is done component-wise for colours. Here is an example using a colour with the following values:

    Input.red is -1
    Input.green is 0.5
    Input.blue is 2


After clamping the colour will have these values:

    Input.red becomes 0 (-1 was less than 0, so it becomes 0)
    Input.green remains 0.5 (0.5 is between 0 and 1, so it's unchanged)
    Input.blue becomes 1 (2 was greater than 1, so it becomes 1)
The Clamp 0 1 family of nodes outputs a value of 0 for any input value below 0, and a value of 1 for any input value above 1. All other input values are left unchanged.
The Clamp 0 1 family of nodes outputs a value of 0 for any input value below 0, and a value of 1 for any input value above 1. All other input values are left unchanged.


In the example below, an EXR image containing vector data is assigned to the Main Input of the Clamp 0 1 Scalar node. Visually, the green pixels represent data above a value of 0 in the Y axis, whereas the magenta pixels indicate a blend of positive and negative values lying on the X and Z axis. When enabled, the Clamp 0 1 Scalar node outputs all negative values as 0, and any positive values above 1, as 1.

    Clamp 0 1 Scalar off and on.
    Clamp 0 1 Scalar off and on.


Settings:

  • Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Clamp 0 1 Scalar nodes in a project.
  • Enable: When checked, the node is active and the negative Main Input values below 0 become 0, while values above 1 become 1. When unchecked, the Main Input value is passed through the node.