Log Colour
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Overview
The Log family of nodes output the natural logarithm value of the shader or function nodes assigned to the Main Input.
For colours the calculation is done on a component-wise basis, for example:
Output.red = log of Input.red
Output.green = log of Input.green
Output.blue = log of Input.blue
These nodes have no other settings apart from the Input node.
Settings:
- Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Log colour nodes in a project.
- Enable: When checked, the node is active, and when unchecked the node is ignored.