Exp Scalar
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Overview
The Exp family of nodes output the exponential value of the shader or function nodes assigned to the Main input. The exponential value is the mathematical constant e raised to the power of the Input value i.e. e to the power of Input. e has a value of approximately 2.7182818.
For colours the calculation is done on a component-wise basis, for example:
Output.red = e to the power of Input.red
Output.green = e to the power of Input.green
Output.blue = e to the power of Input.blue
These nodes have no other settings apart from the Input node.
Settings:
- Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Exp scalar nodes in a project.
- Enable: When checked, the node is active, and when unchecked the node is ignored.