Painted Shader - Transform Tab: Difference between revisions
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[[ | [[Image:drex_module_16_1_image_0.png|465pxpx|Painted Shader - Transform Tab]] | ||
'''Settings:''' | |||
<ul> | |||
<li> | |||
'''Projection:''' TBC | |||
</li><li> | |||
'''Coordinates:''' TBC | |||
</li><li> | |||
'''Translate:''' Sets the position of the origin of the shader. You can use this to move the shader after you've finished painting it or even reposition it while you are painting. | |||
</li> | |||
</ul> | |||
Back to: [[Painted Shader]] | Back to: [[Painted Shader]] | ||
Revision as of 00:07, 22 February 2012
Settings:
- Projection: TBC
- Coordinates: TBC
- Translate: Sets the position of the origin of the shader. You can use this to move the shader after you've finished painting it or even reposition it while you are painting.
Back to: Painted Shader
