Voronoi 3D B Vector: Difference between revisions

From Terragen Documentation from Planetside Software
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
<!-- imported from file: module_116.html-->
<!-- imported from file: module_116.html-->


[[Category:Noise| ]]
[[Category:Noise]]

Revision as of 18:38, 1 June 2011

Voronoi 3D B Vector


Node Description & Purpose:
These two nodes generate Voronoi noise and output the noise value as a vector. Voronoi noise has the appearance of being divided up into different cells. Here are examples of the noise patterns generated by the nodes:


[Voronoi 3D A vector noise]


[Voronoi 3D B vector noise]


Note that the output vector of the nodes was converted to a greyscale colour to better show the pattern.

Node Type: Function

Settings:
These nodes both have the same settings:

  • Scale: The scale setting controls the overall scale of the noise pattern generated. Increasing the scale value make it seems like the cells in the noise are larger.
  • Seed: The seed value controls the noise pattern generated. Each seed value generates a slightly different pattern.