Voronoi 3D Cell Scalar: Difference between revisions
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[[Image:drex_module_113_image_0.png|485pxpx|Voronoi 3D Cell Scalar]] | [[Image:drex_module_113_image_0.png|485pxpx|Voronoi 3D Cell Scalar]] | ||
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* '''Seed'''<nowiki>: The seed value controls the noise pattern generated. Each seed value generates a slightly different pattern.</nowiki> | * '''Seed'''<nowiki>: The seed value controls the noise pattern generated. Each seed value generates a slightly different pattern.</nowiki> | ||
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[[Category:Noise| ]] | |||
Revision as of 01:31, 18 May 2011
Node Description & Purpose:
This node generates Voronoi noise and outputs the noise value as a scalar. Voronoi noise has the appearance of being divided up into different cells. This node assigns just one value to each cell in the generated noise, which gives a mosaic like appearance. Here is an example of the noise pattern generated by the node:

[Voronoi 3D cell scalar noise]
Node Type: Function
Settings:
- Scale: The scale setting controls the overall scale of the noise pattern generated. Increasing the scale value make it seems like the cells in the noise are larger.
- Seed: The seed value controls the noise pattern generated. Each seed value generates a slightly different pattern.
