Voronoi 3D Cell Scalar: Difference between revisions
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'''Node Description & Purpose: '''<br /> This node generates Voronoi noise and outputs the noise value as a scalar. Voronoi noise has the appearance of being divided up into different cells. This node assigns just one value to each cell in the generated noise, which gives a mosaic like appearance. Here is an example of the noise pattern generated by the node:<br /><br /> | '''Node Description & Purpose: '''<br /> This node generates Voronoi noise and outputs the noise value as a scalar. Voronoi noise has the appearance of being divided up into different cells. This node assigns just one value to each cell in the generated noise, which gives a mosaic like appearance. Here is an example of the noise pattern generated by the node:<br /><br /> | ||
<div><center>[[ | <div><center>[[File:Voronoi_3D_cell_scalar.gif]]<br /> [Voronoi 3D cell scalar noise]<br /></center></div> | ||
<br />'''Node Type: ''' Function<br /><br />'''Settings: '''<br /> | <br />'''Node Type: ''' Function<br /><br />'''Settings: '''<br /> | ||
Revision as of 19:52, 28 April 2011
Voronoi 3D Cell Scalar
Node Description & Purpose:
This node generates Voronoi noise and outputs the noise value as a scalar. Voronoi noise has the appearance of being divided up into different cells. This node assigns just one value to each cell in the generated noise, which gives a mosaic like appearance. Here is an example of the noise pattern generated by the node:

[Voronoi 3D cell scalar noise]
Node Type: Function
Settings:
- Scale: The scale setting controls the overall scale of the noise pattern generated. Increasing the scale value make it seems like the cells in the noise are larger.
- Seed: The seed value controls the noise pattern generated. Each seed value generates a slightly different pattern.
