Get Altitude in Texture: Difference between revisions

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[[Category:IMPORT]]
<div style="float:right; border-style:solid; padding:20px"><categorytree mode=pages hideroot=off>Get</categorytree></div>
='''Get Altitude in Texture'''=


[[Image:drex_module_25_image_0.png|485pxpx|Get Altitude in Texture]]
[[File:GetAltitudeInTexture_00_GUI.png|none|470px|Get Altitude in Texture]]


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== Overview ==
Provides the "Altitude in Texture" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things. Get Altitude in Texture provides the signed difference between [[Get Position in Texture]] and [[Get Position in Geometry]] in the direction of [[Get Normal in Geometry]]. For a planet this basically means the altitude of the current texture coordinates.
Provides the "Altitude in Texture" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things. Get Altitude in Texture provides the signed difference between [[Get Position in Texture]] and [[Get Position in Geometry]] in the direction of [[Get Normal in Geometry]]. For a planet this basically means the altitude of the current texture coordinates.
The input connection is not used by this node (consistent with all [[:Get|Get nodes]]).
'''Settings:'''
*'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Get Altitude in Texture nodes in a project.
*'''Enable:''' When checked, the node is active, and when unchecked the node is ignored.
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[[Category:Get]]

Latest revision as of 18:24, 20 April 2022

Get Altitude in Texture
Get Altitude in Texture


Overview

Provides the "Altitude in Texture" of the current Render State. The Render State is affected by any shaders which were called before this function is called, among other things. Get Altitude in Texture provides the signed difference between Get Position in Texture and Get Position in Geometry in the direction of Get Normal in Geometry. For a planet this basically means the altitude of the current texture coordinates.

The input connection is not used by this node (consistent with all Get nodes).


Settings:

  • Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Get Altitude in Texture nodes in a project.
  • Enable: When checked, the node is active, and when unchecked the node is ignored.