Water Shader

From Terragen Documentation from Planetside Software
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Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".



Example movies

Wind patch effect

Rouhness

Wave scale

Smallest scale

Wind patch size

Wind patch sharpness


Additional tabs for Water Shader