Displacement Shader to Scalar

From Terragen Documentation from Planetside Software
Revision as of 03:50, 7 December 2013 by Matt (talk | contribs)
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Node Description and Purpose:
The Displacement shader to scalar node extracts the displacement generated by the connected shader, and returns the dot product (inner product) of that displacement vector and the current normal. Effectively this is the amount of displacement in the direction of the current normal. It may be positive or negative.


Node Type: Function


Settings:
This node has no other settings apart from the Input node.