Alpine Fractal Shader

From Terragen Documentation from Planetside Software
Revision as of 23:47, 3 June 2012 by JavaJones (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Alpine Fractal Shader

Node Description and Purpose: The Alpine Fractal Shader is an alternative terrain shape shader that creates a more natural, eroded-looking mountainous terrain shape than the basic Power Fractal. Unlike a heightfield erosion effect, the Alpine Fractal Shader is procedural so it retains the detail benefits of procedural terrains, as well as the ability for global coverage. This shader is more demanding to render than the Power Fractal.

Additional tabs for Alpine Fractal Shader