Displacement Shader to Vector

From Terragen Documentation from Planetside Software
Revision as of 11:35, 25 May 2012 by Jo (talk | contribs)
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Node Description and Purpose:
The Displacement shader to vector node extracts the displacement generated by the connected shader and converts it to a vector, which can then be used by other function nodes.


Node Type: Function


Settings:
This node has no other settings apart from the Input node.