MOLA Map Shader

Overview
The MOLA Map Shader is a specialized node designed to load Mars Orbital Laser Altimeter (MOLA) heightfield data of the planet Mars.
Settings:
- Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple MOLA shader nodes in a project.
- Enable: When checked, the node is active and the settings below will affect the surface. When unchecked, the node is ignored.
- Image filename: The MOLA image sequence assigned to this setting is used to displace the surface.
- Data set: This pop-up menu has four options that should be set to the current resolution of the data set being used. By default, Terragen automatically chooses the proper type when a file is first loaded via the “Image filename” setting. Each data set increases the level of detail.
- Height multiplier: The value of this setting acts as a multiplier to the height data contained in the MOLA IMG file. Increasing the value raises the height of the terrain features, while decreasing the value lowers them.
- Smooth interpolation:
- Mask by shader: When checked, the shader or function nodes assigned to this setting act as a mask on the MOLA data. Values of 1, or white, have no effect, while values of 0, or black, mask out the MOLA data completely, returning the surface to its undisplaced state.

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