Heightfield Curve Vertical

Overview
The Heightfield Curve Vertical node simulates the process of glaciation, which is the erosion of terrain by ice glaciers and the debris contained within them, over a period of time.
Settings:
- Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Heightfield curve vertical nodes in a project.
- Glaciation: This setting controls the amount of erosion. Positive values cause the lower altitudes of the terrain to wear down, towards a smooth version of the planet surface. Negative values cause the lower altitudes of the terrain to inflate and rise towards the highest altitude of the heightfield.
- Alternative curve: When enabled, a different version of the curve is used to guide the erosion process. This affects the shape of the eroded terrain.
- Stretch: This setting allows you to bias the curve used to shape the erosion process. Positive values cause the mid-altitude terrain features to rise towards the highest altitude of the heightfield while the lower altitude terrain features are pushed towards the lowest altitude in the heightfield. Negative values cause the lower altitude terrain features to rise while the upper altitude terrain features wear down, both moving towards the mid-altitude levels of the heightfield.
- Top of curve: When checked, or enabled, this setting sets the maximum altitude or top of the glaciation effect. When unchecked the maximum altitude is the maximum height of the heightfield. This value can be seen in the Statistics section of the Heightfield load node.
- Bottom of curve: When checked, or enabled, this setting sets the minimum altitude or base of the glaciation effect. When unchecked the minimum altitude is the minimum height of the heighfield. This value can be seen in the Statistics section of the Heightfield load node.





































































