Easy Cloud

Overview
Settings:
- Enable:
- Enable primary:
- Enable secondary:
- Move textures with cloud:
- Seed:
- Random Seed button:
- Mask by shader (BETA):
Main Tab

Settings:
- Cloud Type: This popup has three options.
- Model: This popup has two options.
- Coverage:
- Variation:
- Growth:
- Cloud base altitude:
- Cloud depth:
- Localized:
- Center:
- Radius:
- Edge sharpness:
- Cloud density:
Colour Tab

Settings:
- Cloud colour:
Lighting Tab

The settings on this tab are arranged under three distinct groups. The Silver lining and dark edges, the Multiple scattering, and Light received from environment. (Need descr)
Settings:
- Sun glow amount
- Sun glow power
- Softness:
- Param B:
- Param C:
- Enviro light:
- Enviro light tint:
Tweaks Tab

Settings:
- Direct light modulator:
- Environment light modulator:
- Ambient light modulator:
- Shadow function:
- Ambient:
- Fake dark power:
- Fake dark sharpness:
- Improved lighting model:
Anim Tab

Settings:
- Enable drift:
- Drift speed (m/s):
- Drift heading (degrees):
- Enable evolution:
- Evolution speed (m/s):
- Evolution method: This popup has four options.
- Move all textures upwards:
- Move all textures downwards:
- Move height texture upwards:
- Move height texture downwards:
- Frames per second:
- Reference frame number:
- Time warp (control frame number using Animation Panel):
- Warped frame number:

Quality Tab

Settings:
- Rendering method: This popup has two options.
- Ray-marching quality:
- Sample jitter:
- Receive shadows from surfaces:
- Smallest scale:
- Add micro wisps:
Optimisation Tab

Settings:
- Acceleration cache: This popup has three options.
- Conservative acceleration:
- Optimal:
- More acceleration:
- None (highest detail):
- Use 2D shadow map:
- Shadow map resolution:
- Shadow map resolution:
- Shadow map blur radius:
- Use voxel buffer:
- Millions of voxels:
- Voxel buffer resolution:
- Accelerate empty space:
- Visualize voxels:
- Use voxels for shadows:
- Transition dist. (voxels):



