Shaders

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Shaders are a familiar concept in computer graphics and are used in many 3D applications. Fundamentally, a shader controls the appearance of a surface. In computer graphics terminology, a “shader” is the set of instructions that dictate how a particular surface will be shaded, including aspects like diffuse color, luminosity, specularity and reflectivity, transparency, displacement, and much more. Shaders often act on input from other elements of the scene such as light sources, and determine the final color of the surface by combining lighting effects with base surface properties.

Terragen provides a set of built-in shaders that allow you to create many kinds of surfaces. These can be combined to create a wide variety of natural looking scenes. For users with more specialized requirements, however, Terragen also includes the ability to use function nodes to create more specific and customized results.