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16 August 2012
- 01:1801:18, 16 August 2012 diff hist −1 Glossary →G
6 August 2012
- 02:2602:26, 6 August 2012 diff hist +9 Main Page →Guides
- 02:2402:24, 6 August 2012 diff hist +35 Main Page →Reference
30 July 2012
- 02:1302:13, 30 July 2012 diff hist +10,343 N Painted Shader Guide Created page with "center The Painted shader allows you paint shapes directly into the scene. There are many uses for this. At its simplest you can use it to paint c..."
- 02:0302:03, 30 July 2012 diff hist +98 Main Page →Guides
4 July 2012
- 08:5708:57, 4 July 2012 diff hist +6,303 N Displacement Created page with "===Background=== Displacement is technique which is used to give greater shape and detail to surfaces without using precalculated geometry. This means you can take an object made..."
- 08:5408:54, 4 July 2012 diff hist +1 Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts →Displacment
- 08:5408:54, 4 July 2012 diff hist +72 Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts No edit summary
- 04:2904:29, 4 July 2012 diff hist +55 Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts No edit summary
- 04:2304:23, 4 July 2012 diff hist 0 Translucency No edit summary
- 04:2204:22, 4 July 2012 diff hist +99 Translucency No edit summary
- 04:1904:19, 4 July 2012 diff hist +308 Translucency No edit summary
- 04:1504:15, 4 July 2012 diff hist 0 N File:Oak with translucency.jpg No edit summary current
- 04:1404:14, 4 July 2012 diff hist 0 N File:Oak with translucency frontsun.jpg No edit summary current
- 04:1404:14, 4 July 2012 diff hist 0 N File:Oak with translucency red.jpg No edit summary current
- 04:1404:14, 4 July 2012 diff hist 0 N File:Oak without translucency.jpg No edit summary current
- 04:1304:13, 4 July 2012 diff hist 0 N File:Oak with translucency red frontsun.jpg No edit summary current
- 04:1304:13, 4 July 2012 diff hist 0 N File:Oak without translucency frontsun.jpg No edit summary current
- 04:0504:05, 4 July 2012 diff hist +44 Translucency No edit summary
- 04:0304:03, 4 July 2012 diff hist +5,390 N Translucency Created page with "===Background=== Translucency is an effect which gives the appearance of light filtering through an object. An example of this is a leaf on a tree, up against the sky. When you l..."
- 04:0204:02, 4 July 2012 diff hist +195 Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts No edit summary
- 03:5903:59, 4 July 2012 diff hist +248 N Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts Created page with "center This part of the User Guide explains some of the fundamental concepts used for rendering and by shaders in Terragen 2. Translucency Th..."
- 03:5803:58, 4 July 2012 diff hist +6 Main Page →Guides
- 03:5703:57, 4 July 2012 diff hist +179 Main Page →Guides
- 03:5503:55, 4 July 2012 diff hist +6 Main Page →Guides
2 July 2012
- 11:5411:54, 2 July 2012 diff hist −208 m Main Page Reverted edits by AdamSanler (talk) to last revision by JavaJones
- 11:5311:53, 2 July 2012 diff hist +1,701 Default Shader - Images Tab No edit summary current
- 10:2210:22, 2 July 2012 diff hist +3,071 Default Shader - Displacement Tab No edit summary current
- 09:2309:23, 2 July 2012 diff hist +3,467 Default Shader No edit summary
25 May 2012
- 11:3511:35, 25 May 2012 diff hist +39 Displacement Shader to Vector No edit summary
- 11:3211:32, 25 May 2012 diff hist +318 N Displacement Shader to Vector Created page with "'''Node Description and Purpose:'''<br /> The Displacement shader to vector node is able to extract the displacement generated by the connected shader and convert it to a vector...."
- 11:2611:26, 25 May 2012 diff hist +2,036 Displacement Shader No edit summary
17 May 2012
- 09:3009:30, 17 May 2012 diff hist −4 Importing Animation Data from .chan/.mov Files No edit summary
- 09:2909:29, 17 May 2012 diff hist +203 Importing Animation Data from .chan/.mov Files No edit summary
16 May 2012
- 09:3609:36, 16 May 2012 diff hist +38 Tex Coords From XYZ No edit summary
- 09:3609:36, 16 May 2012 diff hist +47 Tex Coords From XYZ No edit summary
- 09:1909:19, 16 May 2012 diff hist +1 Importing Animation Data from .chan/.mov Files No edit summary
- 09:1609:16, 16 May 2012 diff hist +234 Importing Animation Data from .chan/.mov Files No edit summary
- 09:0709:07, 16 May 2012 diff hist +30 Importing Animation Data from .chan/.mov Files No edit summary
- 08:5508:55, 16 May 2012 diff hist −40 LWO Reader No edit summary
- 08:5408:54, 16 May 2012 diff hist +3,507 LWO Reader No edit summary
- 08:5008:50, 16 May 2012 diff hist 0 LWO Reader - Angular Position Tab No edit summary
- 08:4908:49, 16 May 2012 diff hist +822 LWO Reader - Surface Shaders Tab No edit summary
- 08:4808:48, 16 May 2012 diff hist +764 LWO Reader - Angular Position Tab No edit summary
- 08:4608:46, 16 May 2012 diff hist 0 OBJ Reader - Angular Position Tab No edit summary
- 08:4608:46, 16 May 2012 diff hist −1 OBJ Reader - Surface Shaders Tab No edit summary
- 08:4308:43, 16 May 2012 diff hist +649 OBJ Reader - Surface Shaders Tab No edit summary
- 08:4208:42, 16 May 2012 diff hist +1 TGO Reader - Surface Shaders Tab No edit summary
- 08:4008:40, 16 May 2012 diff hist +943 TGO Reader - Surface Shaders Tab No edit summary
- 08:3508:35, 16 May 2012 diff hist −1 TGO Reader - Angular Position Tab No edit summary