OBJ Reader - Surface Shaders Tab

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OBJ Reader - Surface Shaders Tab
OBJ Reader - Surface Shaders Tab

Description:
This tab lets you assign a surface shader to texture the object. If there was a .mtl file associated with the OBJ file a Parts shader with its associated nodes will be created and assigned to the Surface shader input.

Settings:

  • Surface shader: You can use this to assign a surface shader to the object.


Back to: OBJ Reader