Spotlight

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Revision as of 18:26, 3 February 2023 by Redmaw (talk | contribs) (Fix typo.)
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Spotlight
Spotlight


Overview

Spotlight nodes provide a directional light source which can also be scaled. It is useful for creating beams or shafts of light.

Settings:

  • Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Spotlight nodes in a project.
  • Enable: When checked, the spotlight is enabled and will contribute lighting information to the scene. When unchecked, the spotlight is completely turned off and will no longer contribute to the scene.
  • Light surfaces: When checked, the light will illuminate the surfaces of the terrain or objects in the scene.
  • Light Atmo/Cloud: When checked, the spotlight will illuminate the atmosphere and cloud layers.
    Comparison with Spotlight affecting surfaces, atmosphere and clouds.


  • Position: This setting allows you to position the spotlight along the XYZ axis.
  • Rotation: This setting allows you to rotate the spotlight’s pitch, heading and bank along its XYZ axis.
  • Colour: This setting controls the colour of the light emanating from the spotlight.
    Spotlight colour approximating kelvin temperature and sRBG values.
    Spotlight colour approximating kelvin temperature and sRBG values.


  • Strength: This setting controls the intensity of the spotlight.
    Spotlight strength.
    Spotlight strength.


  • Max Distance: This is the maximum distance calculated for light rays emanating from the spotlight. Note that this value does not affect the falloff of the light over the maximum distance.
    The Max distance value limits the distance over which the light rays are calculated.
    The Max distance value limits the distance over which the light rays are calculated.


Beam Tab

  • Shape: This pop-up provides two options which determine the shape of the spotlight’s aperture and therefore beam.
    Shape options.
    Shape options.
    • Circle: Selecting this option causes the shape of the beam to be circular.
    • Square: Selecting this option causes the shape of the beam to be square.
    Spotlight shape options.
    Spotlight shape options.


  • Aperture width: This setting controls the size of the aperture which emits light. Note in the example image below, as the value increases the size of the aperture gets larger, and light gets fainter as it is dispersed through a larger area.
    Aperture width
    Aperture width


  • Falloff power: This setting controls the exponent used to determine the attenuation, or falloff, of the light. A value of 0 is no falloff, a value of 1 is inverse-linear, the default value of 2 is equivalent to the inverse-square law, and a value of 3 would be inverse-cubed, etc.
    Falloff power


  • Outer angle: This setting describes the angle created by an imaginary line projecting from the center of the Spotlight to the outer edge of the Spotlight in degrees. Reducing the angle makes the beam narrower, while increasing the angle expands and widens the beam.
    Outer angle


  • Inner angle: This setting describes the angle created by an imaginary line projecting from the center of the Spotlight to the inner edge of the Spotlight in degrees. The appearance of light is strongest within this angle, and falls off between this value and the Outer angle value. The closer the Inner angle value is to the Outer angle value the sharper the light beam will appear.
    Inner angle
    Inner angle


Effects Tab

Coming soon.

Import Tab

Coming soon.