Water Shader: Difference between revisions

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Rouhness<br />
Rouhness<br />
[[File:Rouhness.gif‎]]
[[File:Rouhness.gif‎]]
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Wave scale<br />
[[File:Wavescale.gif‎]]
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Revision as of 16:22, 6 April 2014

Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".



Example movies

Rouhness

Wave scale


Additional tabs for Water Shader