Planet Atmosphere: Difference between revisions
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* '''Redsky decay:''' TBC | * '''Redsky decay:''' TBC | ||
'''Example movies''' | |||
[[File:HAZE_Density.gif]] | |||
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Bluesky density: 64<br /> | Bluesky density: 64<br /> | ||
[[File:Blueskydensity64.jpg]] | [[File:Blueskydensity64.jpg]] | ||
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Bluesky horizon colour: blue<br /> | |||
[[File:BlueskyhorizoncolourBlue.tif]] | |||
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Bluesky horizon colour: green<br /> | |||
[[File:BlueskyhorizoncolourGreen.jpg]] | |||
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Bluesky horizon colour: red<br /> | |||
[[File:BlueskyhorizoncolourRed.jpg]] | |||
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Bluesky horizon colour: yellow<br /> | |||
[[File:BlueskyhorizoncolourYellow.jpg]] | |||
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Revision as of 15:04, 13 March 2014

Node Description and Purpose:
The Planet Atmosphere node provides all the effects of a full planetary atmosphere, including blue sky, the red of sunsets, and distance-enhancing haze. You can control many aspects of the atmosphere to fine-tune or enhance a realistic Earth-like atmosphere, or create completely alien skies. The default scene includes a Planet Atmosphere node. Note that clouds are created separately using the Cloud Layer v2.
Node Type: Atmosphere
Settings:
- Enable primary: TBC
- Enable secondary: TBC
Main Tab
- Haze density: TBC
- Haze horizon colour: TBC
- Haze type: TBC
- Bluesky density: TBC
- Bluesky horizon colour: TBC
- Bluesky additive: TBC
- Redsky decay: TBC
Example movies
Example Picture














