Merge Shader: Difference between revisions
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[[Image:drex_module_152_image_0.png|485pxpx|Merge Shader]] | [[Image:drex_module_152_image_0.png|485pxpx|Merge Shader]] | ||
'''Node Description and Purpose:''' The Merge Shader allows you to merge two separate shaders (or even entire shader networks) based on the input of a 3rd shader acting as a mask. You can control the amount of contribution of each input shader as well the method used for merging. | |||
==Additional tabs for Merge Shader== | ==Additional tabs for Merge Shader== | ||
* [[Merge Shader - Merge Mode Tab]] | * [[Merge Shader - Merge Mode Tab]] | ||
[[Category:Other Shader]] | [[Category:Other Shader]] | ||
Revision as of 23:53, 3 June 2012
Node Description and Purpose: The Merge Shader allows you to merge two separate shaders (or even entire shader networks) based on the input of a 3rd shader acting as a mask. You can control the amount of contribution of each input shader as well the method used for merging.
