Displacement Shader to Vector: Difference between revisions

From Terragen Documentation from Planetside Software
Jump to navigation Jump to search
Created page with "'''Node Description and Purpose:'''<br /> The Displacement shader to vector node is able to extract the displacement generated by the connected shader and convert it to a vector...."
 
No edit summary
Line 1: Line 1:
'''Node Description and Purpose:'''<br />
'''Node Description and Purpose:'''<br />
The Displacement shader to vector node is able to extract the displacement generated by the connected shader and convert it to a vector.
The Displacement shader to vector node extracts the displacement generated by the connected shader and converts it to a vector, which can then be used by other function nodes.





Revision as of 11:35, 25 May 2012

Node Description and Purpose:
The Displacement shader to vector node extracts the displacement generated by the connected shader and converts it to a vector, which can then be used by other function nodes.


Node Type: Function


Settings:
This node has no other settings apart from the Input node.