Glossary: Difference between revisions
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;luminance | ;luminance | ||
:TG2 converts RGB colours to greyscale by taking the luminance of the colour. This is essentially the brightness of the colour. | :TG2 converts RGB colours to greyscale by taking the luminance of the colour. This is essentially the brightness of the colour. | ||
===P=== | |||
;parameter | |||
:A parameter is an individual setting in a node parameter view which controls some aspect of the node. | |||
===R=== | ===R=== | ||
;raster image | ;raster image | ||
:In computer graphics, a raster image, or bitmap, is a dot matrix data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. | :In computer graphics, a raster image, or bitmap, is a dot matrix data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. | ||
===S=== | |||
;scalar | |||
:A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values. | |||
===V=== | |||
;vector | |||
:A vector is a set of three scalars, normally representing X, Y and Z coordinates. | |||
Revision as of 04:34, 15 May 2012
H
- heightfield
- heightmap
- A heightmap or heightfield is a raster image used to store values, usually surface elevation data.
L
- luminance
- TG2 converts RGB colours to greyscale by taking the luminance of the colour. This is essentially the brightness of the colour.
P
- parameter
- A parameter is an individual setting in a node parameter view which controls some aspect of the node.
R
- raster image
- In computer graphics, a raster image, or bitmap, is a dot matrix data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium.