Sphere: Difference between revisions
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'''Show b-box in preview:''' If this is checked the bounding box of the sphere will be displayed in 3D Previews. | '''Show b-box in preview:''' If this is checked the bounding box of the sphere will be displayed in 3D Previews. | ||
</li><li> | </li><li> | ||
'''Visible to camera:''' If this is unchecked the | '''Visible to camera:''' If this is unchecked the sphere will not be visible to cameras. In other words it will not show up in renders. | ||
</li><li> | </li><li> | ||
'''Visible to other rays:''' TBC | '''Visible to other rays:''' TBC | ||
</li><li> | </li><li> | ||
'''Cast shadows:''' If this is checked the | '''Cast shadows:''' If this is checked the sphere will cast shadows. | ||
</li> | </li> | ||
</ul> | </ul> | ||
Revision as of 09:45, 28 March 2012
Node Description and Purpose:
The Sphere node creates a sphere object.
Node Type: Object
Settings:
- Show b-box in preview: If this is checked the bounding box of the sphere will be displayed in 3D Previews.
- Visible to camera: If this is unchecked the sphere will not be visible to cameras. In other words it will not show up in renders.
- Visible to other rays: TBC
- Cast shadows: If this is checked the sphere will cast shadows.
Transform Tab
- Center: This sets the position of the centre of the sphere.
- Radius: This sets the radius of the sphere.
- Import chan file: Clicking this button allows you to import a .chan file to animate the sphere.
