Heightfield Smooth: Difference between revisions

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[[Image:drex_module_189_image_0.png|485pxpx|Heightfield Smooth]]
[[Image:drex_module_189_image_0.png|485pxpx|Heightfield Smooth]]
'''Node description and purpose:'''<br />
The Heightfield Smooth node can smooth a heightfield. Here is an movie showing the effect of the node as the '''Smooth Radius''' setting changes from 0 to 1000:


<mediaplayer>file:hfsmooth_radius.mp4</mediaplayer>
<mediaplayer>file:hfsmooth_radius.mp4</mediaplayer>
Smooth Radius from 0 to 1000 over 100 frames (in approximate increments of 10)
 
 
'''Node Type: '''Heightfield Operator<br />
 
 
'''Settings:'''<br />
* '''Smooth Radius: ''' This is the size of the area smoothed by the node. As the value increases the smoother the heightfield will become. 0 performs no smoothing. A setting of 10 will smooth a heighfield point using the 10 nearest points all the way around the point.


[[Category: Heightfield Operators]]
[[Category: Heightfield Operators]]

Revision as of 02:26, 22 February 2012

Heightfield Smooth

Node description and purpose:
The Heightfield Smooth node can smooth a heightfield. Here is an movie showing the effect of the node as the Smooth Radius setting changes from 0 to 1000:

<mediaplayer>file:hfsmooth_radius.mp4</mediaplayer>


Node Type: Heightfield Operator


Settings:

  • Smooth Radius: This is the size of the area smoothed by the node. As the value increases the smoother the heightfield will become. 0 performs no smoothing. A setting of 10 will smooth a heighfield point using the 10 nearest points all the way around the point.