Render - Sequence-Output Tab: Difference between revisions

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[[Image:drex_module_2_5_image_0.png|465pxpx|Render - Sequence-Output Tab]]
[[Image:drex_module_2_5_image_0.png|465pxpx|Render - Sequence-Output Tab]]
'''Description'''<br />
The Sequence/Output Tab contains settings which relate to the images and geometry output during rendering, as well as allowing you to render animation sequences.
'''Settings'''<br />
* '''Output image filename:''' TBC
* '''Extra output images:''' You can use this param to specify additional images to be generated during rendering, such as an alpha image. TBC
* '''Micro exporter:''' Check this param and assign a micro exporter node to export rendered scene geometry.
* '''Sequence first:''' Set the first frame rendered in an animation sequence.
* '''Sequence last:''' Set the last frame rendered in an animation sequence.
* '''Sequence step:''' Sets the step between frames in animation sequence. For example if you want to render every fifth frame in a sequence set this to 5.
* '''Render sequence:''' Click this button to start rendering an animation sequence.


Back to: [[Render]]
Back to: [[Render]]

Revision as of 08:57, 10 October 2011

Render - Sequence-Output Tab

Description
The Sequence/Output Tab contains settings which relate to the images and geometry output during rendering, as well as allowing you to render animation sequences.

Settings

  • Output image filename: TBC
  • Extra output images: You can use this param to specify additional images to be generated during rendering, such as an alpha image. TBC
  • Micro exporter: Check this param and assign a micro exporter node to export rendered scene geometry.
  • Sequence first: Set the first frame rendered in an animation sequence.
  • Sequence last: Set the last frame rendered in an animation sequence.
  • Sequence step: Sets the step between frames in animation sequence. For example if you want to render every fifth frame in a sequence set this to 5.
  • Render sequence: Click this button to start rendering an animation sequence.

Back to: Render