Rotate Z Vector: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
<!-- imported from file: module_62.html--> | <!-- imported from file: module_62.html--> | ||
[[Category:Rotate | [[Category:Rotate]] | ||
Revision as of 18:41, 1 June 2011
Node Description & Purpose:
This group of nodes rotates the Input vector around the respective axis. You can set the angle of rotation in degrees.
The following is a rough guide to help you conceptualize the rotations:
The effect of the Rotate x node is similar to changing the pitch or tilt of the vector.
The effect of the Rotate y node is similar to changing the heading or yaw of the vector.
The effect of the Rotate z node is similar to changing the bank or roll of the vector.
The vector is rotated about the origin (0,0,0).
Node Type: Function
Settings:
These nodes all have the same setting, which lets you set the angle of rotation in degrees about the respective axis.
