Lake - Surface Shaders Tab: Difference between revisions

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[[#top|[[Image:drex_module_197_2_image_1.png|38pxpx|1]]]]
[[#top|[[Image:drex_module_197_2_image_1.png|38pxpx|1]]]]


=='''Transform tab'''==
='''Lake - Surface Shaders Tab'''=


[[Image:drex_module_197_2_image_2.png|69pxpx|1. Transform tab]]
[[Image:drex_module_197_2_image_0.png|589pxpx|Lake - Surface Shaders Tab]]


This is the Surface Shaders tab of the [[Lake]] object.
'''Settings:'''
* '''Surface shader:''' This settings lets you assign a surface shader to the Lake. By default this is a [[Water_Shader|Water shader]].
* '''Displacement tolerance:''' TBC
<br /><br />
Back to: [[Lake]]
Back to: [[Lake]]
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Revision as of 10:45, 11 May 2011

=Lake - Surface Shaders Tab=Lake - Surface Shaders Tab [[#top|1]]

Lake - Surface Shaders Tab

Lake - Surface Shaders Tab

This is the Surface Shaders tab of the Lake object.

Settings:

  • Surface shader: This settings lets you assign a surface shader to the Lake. By default this is a Water shader.
  • Displacement tolerance: TBC



Back to: Lake