Get Normal in Geometry: Difference between revisions

From Terragen Documentation from Planetside Software
Jump to navigation Jump to search
No edit summary
Line 4: Line 4:
[[Image:drex_module_36_image_0.png|485pxpx|Get Normal in Geometry]]
[[Image:drex_module_36_image_0.png|485pxpx|Get Normal in Geometry]]


Provides the "Normal In Geometry" of the input node as its output.
Provides the "Normal in Geometry" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things. Get Normal in Geometry provides the surface normal, in world space, of the original undisplaced point on the surface being rendered.
 
The Input connection is not used by this node.
 
__NOTOC__
__NOTOC__
<!-- imported from file: module_36.html-->
<!-- imported from file: module_36.html-->

Revision as of 00:17, 2 May 2011

Get Normal in Geometry

Get Normal in Geometry

Provides the "Normal in Geometry" of the current Render State. The Render State is affected by any shaders which were called before this function is called, among other things. Get Normal in Geometry provides the surface normal, in world space, of the original undisplaced point on the surface being rendered.

The Input connection is not used by this node.