Get Position in Geometry: Difference between revisions

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[[Image:drex_module_39_image_0.png|485pxpx|Get Position in Geometry]]
[[Image:drex_module_39_image_0.png|485pxpx|Get Position in Geometry]]


Provides the Position of the input node as its output.
Provides the "Position in Geometry" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things. Get Position in Geometry provides the position, in world space, of the original undisplaced point on the surface being rendered.
 
The Input connection is not used by this node.
 
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Revision as of 00:14, 2 May 2011

Get Position in Geometry

Get Position in Geometry

Provides the "Position in Geometry" of the current Render State. The Render State is affected by any shaders which were called before this function is called, among other things. Get Position in Geometry provides the position, in world space, of the original undisplaced point on the surface being rendered.

The Input connection is not used by this node.