Colour Adjust Shader: Difference between revisions

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== Input Levels Tab ==
== Input Levels Tab ==
[[File:ColoruAdj_01_GUI_InputLevelsTab.png|none|470px|Input Levels Tab]]
<ul>
<ul>
* ''' Black point (slider with Colour picker):'''
* ''' Black point (slider with Colour picker):'''
Line 38: Line 41:


== Gamma Tab ==
== Gamma Tab ==
[[File:ColoruAdj_02_GUI_GammaTab.png|none|470px|Gamma Tab]]
<ul>
<ul>
* ''' Gamma (slider with Colour picker):'''
* ''' Gamma (slider with Colour picker):'''

Revision as of 00:05, 6 February 2021

Colour Adjust Shader
Colour Adjust Shader


Overview

The Colour Adjust Shader allows you to adjust the colour of the input shader using the Black and White points, and Gamma.


Settings:

    • Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Colour adjust nodes in a project.
    • Clamp below black:
    • Clamp above white:


Input Levels Tab

Input Levels Tab
Input Levels Tab


    • Black point (slider with Colour picker):
      White point = 1. Black point values set to -1.0, -0.5, 0.0, 0.5 and 1.0
      White point = 1. Black point values set to -1.0, -0.5, 0.0, 0.5 and 1.0
    • Black point (median slider):
    • White point (slider with Colour picker):
      Black point = 0. White point values set to 2.0, 1.5, 1.0, 0.5 and 0.0
      Black point = 0. White point values set to 2.0, 1.5, 1.0, 0.5 and 0.0
    • White point (median slider):


      Black and White points at various values.
      Black and White points at various values.


Gamma Tab

Gamma Tab
Gamma Tab


    • Gamma (slider with Colour picker):
      Gamma point at 0.0, 0.25, 0.5, 0.75 and 1.0
      Gamma point at 0.0, 0.25, 0.5, 0.75 and 1.0
    • Gamma point (median slider):