Water Shader: Difference between revisions

From Terragen Documentation from Planetside Software
Jump to navigation Jump to search
Russe166 (talk | contribs)
No edit summary
No edit summary
Line 42: Line 42:
* [[Water Shader - Seed Tab]]
* [[Water Shader - Seed Tab]]


[[Category:Other Surface Shader]]
[[Category:Surface Shader]]

Revision as of 02:24, 4 May 2018

Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".



Example movies

Rouhness

Wave scale

Smallest scale

Wind patch effect

Wind patch size

Wind patch sharpness


Additional tabs for Water Shader