Water Shader: Difference between revisions

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Rouhness<br />
Rouhness<br />
[[File:Rouhness.gif‎]]
[[File:Rouhness.gif‎]]
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Wave scale<br />
Wave scale<br />
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Wind patch effect<br />
Wind patch effect<br />
[[File:Windpatcheffect.gif]]
[[File:Windpatcheffect.gif]]
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Wind patch sharpness<br />
Wind patch sharpness<br />
[[File:WindpatchSharpness.gif]]
[[File:WindpatchSharpness.gif]]
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Revision as of 17:23, 12 April 2014

Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".



Example movies

Rouhness

Wave scale

Smallest scale

Wind patch effect

Wind patch size

Wind patch sharpness


Additional tabs for Water Shader