Water Shader: Difference between revisions
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Smallest scale<br /> | Smallest scale<br /> | ||
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Wind patch effect<br /> | |||
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Revision as of 16:14, 10 April 2014
Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".
Example movies




