Water Shader: Difference between revisions

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Smallest scale<br />
Smallest scale<br />
[[File:Smallest_Scale.gif]]
[[File:Smallest_Scale.gif]]
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Wind patch effect<br />
[[File:Windpatcheffect.gif]]
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Revision as of 16:14, 10 April 2014

Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".



Example movies

Rouhness

Wave scale

Smallest scale

Wind patch effect


Additional tabs for Water Shader