Heightfield Smooth: Difference between revisions
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[[Image:drex_module_189_image_0.png|485pxpx|Heightfield Smooth]] | [[Image:drex_module_189_image_0.png|485pxpx|Heightfield Smooth]] | ||
'''Node description and purpose:'''<br /> | |||
The Heightfield Smooth node can smooth a heightfield. Here is an movie showing the effect of the node as the '''Smooth Radius''' setting changes from 0 to 1000: | |||
<mediaplayer>file:hfsmooth_radius.mp4</mediaplayer> | <mediaplayer>file:hfsmooth_radius.mp4</mediaplayer> | ||
Smooth Radius | |||
'''Node Type: '''Heightfield Operator<br /> | |||
'''Settings:'''<br /> | |||
* '''Smooth Radius: ''' This is the size of the area smoothed by the node. As the value increases the smoother the heightfield will become. 0 performs no smoothing. A setting of 10 will smooth a heighfield point using the 10 nearest points all the way around the point. | |||
[[Category: Heightfield Operators]] | [[Category: Heightfield Operators]] | ||
Revision as of 02:26, 22 February 2012
Node description and purpose:
The Heightfield Smooth node can smooth a heightfield. Here is an movie showing the effect of the node as the Smooth Radius setting changes from 0 to 1000:
<mediaplayer>file:hfsmooth_radius.mp4</mediaplayer>
Node Type: Heightfield Operator
Settings:
- Smooth Radius: This is the size of the area smoothed by the node. As the value increases the smoother the heightfield will become. 0 performs no smoothing. A setting of 10 will smooth a heighfield point using the 10 nearest points all the way around the point.
