Water Shader: Difference between revisions

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[[Image:drex_module_167_image_0.png|485pxpx|Water Shader]]
[[Image:drex_module_167_image_0.png|485pxpx|Water Shader]]
'''Node Description and Purpose:''' The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".


==Additional tabs for Water Shader==
==Additional tabs for Water Shader==
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* [[Water Shader - Seed Tab]]
* [[Water Shader - Seed Tab]]
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[[Category:Other Surface Shader]]
[[Category:Other Surface Shader]]

Revision as of 00:01, 4 June 2012

Water Shader

Node Description and Purpose: The Water Shader is specifically designed to provide a realistic water effect on Terragen 2 surfaces, including wave-shaped displacement, reflectivity, and transparency. Specialized controls are provided to realistically simulate certain water phenomena, for example "wind patchiness".

Additional tabs for Water Shader