Shader Nodes: Difference between revisions
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Shader Nodes are the primary way you can control the fundamental look and structure of your scene. Shader Nodes encompass everything from terrain shading and displacement to water to atmospherics, including clouds. | |||
==Shader Nodes== | |||
<categorytree mode=pages hideroot=on>Shader Nodes</categorytree> | <categorytree mode=pages hideroot=on>Shader Nodes</categorytree> | ||
Latest revision as of 19:10, 31 May 2011
Shader Nodes are the primary way you can control the fundamental look and structure of your scene. Shader Nodes encompass everything from terrain shading and displacement to water to atmospherics, including clouds.