Colour Adjust Shader: Difference between revisions
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Uploaded example images and conformed page to new layout. WIP - still need descriptions. |
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== Input Levels Tab == | == Input Levels Tab == | ||
[[File:ColoruAdj_01_GUI_InputLevelsTab.png|none|470px|Input Levels Tab]] | |||
<ul> | <ul> | ||
* ''' Black point (slider with Colour picker):''' | * ''' Black point (slider with Colour picker):''' | ||
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== Gamma Tab == | == Gamma Tab == | ||
[[File:ColoruAdj_02_GUI_GammaTab.png|none|470px|Gamma Tab]] | |||
<ul> | <ul> | ||
* ''' Gamma (slider with Colour picker):''' | * ''' Gamma (slider with Colour picker):''' | ||
Revision as of 00:05, 6 February 2021

Overview
The Colour Adjust Shader allows you to adjust the colour of the input shader using the Black and White points, and Gamma.
Settings:
- Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Colour adjust nodes in a project.
- Clamp below black:
- Clamp above white:
Input Levels Tab

- Black point (slider with Colour picker):
- Black point (median slider):
- White point (slider with Colour picker):
- White point (median slider):
Gamma Tab

- Gamma (slider with Colour picker):
- Gamma point (median slider):



