Heightfield Export LWO: Difference between revisions

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[[Image:drex_module_184_image_0.png|485pxpx|Heightfield Export LWO]]
[[File:HFExportLWO_00_GUI.png|none|470px|Heightfield Export LWO]]
 
== Overview ==
Heightfield Export LWO allows you to export a heightfield terrain into a Lightwave LWO format 3D geometry file for import into another 3D application. The LWO exporter automatically creates 1 or more LWO files in optimally sized chunks, depending on the size of the heightfield. For larger heightfields multiple LWO files will be exported with correct alignment specified in an accompanying LWS scene file. Large heightfield exports are split in this way to avoid overly dense geometry and large model files. The Heightfield Export LWO takes a heightfield node as input and outputs the LWO to the file destination specified when the Export to File button is pressed.
 
<!-- '''Node Type:''' Heightfield Operator -->
 
'''Settings:'''
<ul>
<li>'''Export to file:''' Click the Export to File button once the desired heightfield shader is connected to the node's input, and the file output path is specified (see disk icon on right). The LWO file(s) and any necessary LWS scene file will be generated and saved in the specified output path.</li>
<li>'''File Output Path field:''' Specify the file output path. You can type in a path manually, or use the disk icon to the right to browse for your preferred save path.
<li>'''Disk Icon:''' Click to open a file browser where you can specify an output path and file name for the generated LWO file(s).


'''Node Description and Purpose:''' Heightfield Export LWO allows you to export a heightfield terrain into a Lightwave LWO format 3D geometry file for import into another 3D application. The LWO exporter automatically creates 1 or more LWO files in optimally sized chunks, depending on the size of the heightfield. For larger heightfields multiple LWO files will be exported with correct alignment specified in an accompanying LWS scene file. Large heightfield exports are split in this way to avoid overly dense geometry and large model files. The Heightfield Export LWO takes a heightfield node as input and outputs the LWO to the file destination specified when the Export to File button is pressed.


[[Category: Heightfield Operators]]
[[Category: Heightfield Operators]]

Latest revision as of 23:01, 4 February 2021

Heightfield Export LWO
Heightfield Export LWO

Overview

Heightfield Export LWO allows you to export a heightfield terrain into a Lightwave LWO format 3D geometry file for import into another 3D application. The LWO exporter automatically creates 1 or more LWO files in optimally sized chunks, depending on the size of the heightfield. For larger heightfields multiple LWO files will be exported with correct alignment specified in an accompanying LWS scene file. Large heightfield exports are split in this way to avoid overly dense geometry and large model files. The Heightfield Export LWO takes a heightfield node as input and outputs the LWO to the file destination specified when the Export to File button is pressed.


Settings:

  • Export to file: Click the Export to File button once the desired heightfield shader is connected to the node's input, and the file output path is specified (see disk icon on right). The LWO file(s) and any necessary LWS scene file will be generated and saved in the specified output path.
  • File Output Path field: Specify the file output path. You can type in a path manually, or use the disk icon to the right to browse for your preferred save path.
  • Disk Icon: Click to open a file browser where you can specify an output path and file name for the generated LWO file(s).