Populator v3 - Terrain Tab: Difference between revisions
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[[Image:drex_module_194_1_image_0.png| | [[Image:drex_module_194_1_image_0.png|center|Populator v3 - Terrain Tab]] | ||
'''Description:'''<br /> | '''Description:'''<br /> | ||
The Terrain tab has settings which let you choose how the population is effected by the terrain. | The Terrain tab has settings which let you choose how the population is effected by the terrain. | ||
'''Settings:'''<br /> | '''Settings:'''<br /> | ||
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* '''Sit on terrain: '''Check the checkbox AND specify a shader to serve as a terrain onto which the instantiated objects will be placed. If you find a population is mysteriously floating above the terrain check which shader has been specified here. | * '''Sit on terrain: '''Check the checkbox AND specify a shader to serve as a terrain onto which the instantiated objects will be placed. If you find a population is mysteriously floating above the terrain check which shader has been specified here. | ||
* '''Planet:''' This field lets you choose the [[Planet]] node the populator is associated with. | * '''Planet:''' This field lets you choose the [[Planet]] node the populator is associated with. | ||
Back to: [[Populator v3]] | Back to: [[Populator v3]] | ||
Latest revision as of 09:02, 4 December 2012

Description:
The Terrain tab has settings which let you choose how the population is effected by the terrain.
Settings:
- Sit on terrain: Check the checkbox AND specify a shader to serve as a terrain onto which the instantiated objects will be placed. If you find a population is mysteriously floating above the terrain check which shader has been specified here.
- Planet: This field lets you choose the Planet node the populator is associated with.
Back to: Populator v3